// Read in every video frame
// Only buttons that need to change are required (others retain their values)
//Buttons [0/1]
a=0
b=0
x=0
y=0
dpad_down=0
dpad_up=0
dpad_left=0
dpad_right=0
bumper_l=0
bumper_r=0
stop=0
restart=0

//Axis [-1,1]
right_y=0
right_x=0
left_y=0
left_x=0
trigger_l=0
trigger_r=0

// Precision: when precision mode is used (bumpers pressed), this determines what to scale the speed by.
// It can be used to speed things up if >1. A limit of 4 is enforced
precision=0.3

