Downloads

NOTE: Servers need to have the same revision number as client (e.g. v5.6), but can be on a different sub-revision (e.g. Client can be v5.6a and Server on v5.6d).

xRC Simulator v5.9c

Windows x64 (zipped exe) 55MB
Mac OSX (zip) 80MB
Linux x64 (zip) 87MB
Linux Server x64 (zip)
(for servers without graphics cards)
86MB
  • New Infinite-Recharge robots: Triangle Shooter and Waffles
  • Hit-boxes around robots made more complex – contour more around robot to minimize false positives
  • Minor menu fixes (missing callbacks, etc…)
  • Vex Tipping-Point field added + robot. No rules/scoring or internet yet

Version b:

  • VEX Tipping point full release
    • 2 bots: AMOGO_v1 and AMOGO_v2
    • Single-player mode skills challenge (use Option 2)
  • Some sound synching issues fixed
  • (VEX Tipping Point: If your version has the middle goal missing, re-download)

Version c:

  • Fixed Tipping Point scoring: opposite team’s goals no longer score on the wrong platforms

 

 

 

OLDER VERSIONS

xRC Simulator v5.8f_v3

Windows x64 (zipped exe) 55MB
Mac OSX (zip) 80MB
Linux x64 (zip) 87MB
Linux Server x64 (zip)
(for servers without graphics cards)
86MB
  • Infinite Recharge: Added 2021 game field/rules as an option
  • Infinite Recharge: Fixed roboteers/Neutrons bouncing off loading bay
  • Infinite Recharge: G10/G11 now both use blanking time 
  • Infinite Recharge: Wall-pinning detection added
  • Infinite Recharge: Overflow ball spawn option added for loading bay
  • Infinite Recharge: Power-ups “strength multiplier” added in options
  • Infinite Recharge: “CLEAN” single-player mode requires no power-up use
  • Added loading/saving recordings
  • Low-quality video speed ups for start screen and champs screen

Version b:

  • Tweaked/Fixed minor client-side animations
  • Single-player “CLEAN” code provides more info and is copied to clipboard when generated

Version c:

  • Single-player clean-code update to facilitate web-site submissions
  • Infinite Recharge: defaults changed to 2021 game
  • Game-Start animation: fastest graphic setting improvement

Version d:

  • Multi-Player: option to automatically save matches to data files. Start recording, press “Save” and enable in the file-browser
  • Multi-Player: ability to turn-off championship stadium if it was enabled. Type chat command: “/SET HIDE_CHAMPS”
  • Data File format change: now includes compression
  • Animation’s leniency for low frame-rates improved

Version e:

  • Advanced joystick configuration menu added
  • SERVER: Infinite-recharged penalties stop counting when match ends
  • Minor bug fixes
  • _v2 fixes incorrect code generation in single-player mode

Version f:

  • Hit-boxes around robots made more complex – contour more around robot to minimize false positives
  • Minor menu fixes (missing callbacks, etc…)
  • Playback mode bug fixes

xRC Simulator v5.7d

Windows x64 (zipped exe) 55MB
Mac OSX (zip) 80MB
Linux x64 (zip) 87MB
Linux Server x64 (zip)
(for servers without graphics cards)
86MB

*Setting up Amazon Web Services server

  • Infinite-Recharge:
    • Added control panel
    • In-Real-Life blocking detection
    • Added Power-Ups
  • Spectator can tilt (left-stick Y axis) & move up/down (Dpad Up-Down)
  • Spectator can save/recall positions:
    • Save Location: Hold Button-A while pressing any number 0-9
    • Recall Location: Press the number used to save
  • v2 fixes spectator follow bug

Version b:

  • Added ability for OBS to control the game
  • Added new game-start animation

Version c:

  • Sounds fixed for 3D positioning

Version d:

  • Roboteer + Neutron premium skin fix (setting invisibility state, etc…)
    • Only works if client & server are switched to this version
  • Game start screen timing tweaked (ends 1s earlier) to help slower computers
  • Game start Neutron instantiation fix  (wrong placement of collector