Downloads

NOTE: Servers need to have the same revision number as client (e.g. v7.0), but can be on a different sub-revision (e.g. Client can be v7.0a and Server on v7.0d).

xRC Simulator v7.1f

Windows x64 (zipped exe) 80MB
Mac OSX (zip) 125MB
Linux x64 (zip) 145MB
Linux Server x64 (zip)
(for servers without graphics cards)
145MB

*Setting up Amazon Web Services server

  • ALL:
    •  Graphics rendering improved. Particularly helpful with VR.
    • World-Scale algorithm changed. You may need to re-adjust. It now works with drivers station view.
  • Rapid React
    • Robot RR_Bulldogs added
    • Robot RR_FRC_Shooter added 
    • Ball bounce adjusted and Hub funnel bounce tuned to more realistic behavior
  • Infinite Recharge
    • Fixed bug that prevented proper loading of the field, rules, etc…

Version b:

  • Rapid React
    • Added Pre-loads to the new robots
    • Fixed minor bugs

Version c:

  • RR_FRC_Shooter: fixed drive train location (forcing slight narrowing of intake)

Version d:

  • Rapid React: Fixed blue hub collision issue
  • Server “jitter” resistance improved

Version e:

  • Rapid React [Servers]: added wall-pinning rules

Version f:

  • Rapid React: removed potential exploit on ball-return algorithm
  • RR_bulldogs, RR_frc_shooter: fixed user name display on robot bumpers

xRC Simulator v7.0a

Windows x64 (zipped exe) 70MB
Mac OSX (zip) 105MB
Linux x64 (zip) 115MB
Linux Server x64 (zip)
(for servers without graphics cards)
115MB

*Setting up Amazon Web Services server

  • ALL:
    •  Name change to executable: version number is no longer included. This will ensure your settings migrate version to version. This will however prevent multiple installs at the same time.
  • “Rapid React presented by Boeing” added
    • RR_MiniBot robot to allow interaction with the field
    • Will add more Ri3D as they come out in the following week.

     

    OLDER VERSIONS

    xRC Simulator v6.4c

    Windows x64 (zipped exe) 66MB
    Mac OSX (zip) 95MB
    Linux x64 (zip) 100MB
    Linux Server x64 (zip)
    (for servers without graphics cards)
    100MB

    *Setting up Amazon Web Services server

    •  ALL:
      • Field-centric controls fixed (was inverted for some field/positions)
      • Robot tuning window upgraded
    • Freight-Frenzy goBilda_ff robot and dual_meta added. 
    • Added 6-wheel tank-drive
      • At this time only goBilda_ff supports this drive-base

    Version a_v2:

    • Fixed FRC robots having incorrect speed/torque parameters (as compared to older versions)

    Version b:

    • ALL:
      • Some robot functions (e.g. hinge rotations, etc…) moved into physics engine so that graphics frame-rate does not affect robot performance
    • “dual_meta” robot tweaked for minor improvements
    • Clear plastic reflections reduced so that light reflections don’t obscure see-through ability

    Version c:

    • Freight Frenzy: fixed memory leak

    xRC Simulator v6.3d

    Windows x64 (zipped exe) 66MB
    Mac OSX (zip) 95MB
    Linux x64 (zip) 100MB
    Linux Server x64 (zip)
    (for servers without graphics cards)
    100MB
    • ALL:
      • Keyboard and Joystick profiles can be created and auto-loaded
      • Robot reset can be mapped to joystick + keyboard
      • Command line now accepts game option string to initialize game options (see Readme file)
      • Admin + Spectator = Referee. Referee can select robot and create referee actions
    • Freight-Frenzy turret robot called “Cody” added
    • Freight-Frenzy:
      • Warehouse rules enforced: freight not removed by a robot that fully exits the warehouse will be reset back into the warehouse
      • Robot position reset incurs penalty

    Version b:

    • “Cody” Robot improvements: fixed moment of inertia, slightly improved control responsiveness, reduced physics glitches (but not eliminated), slightly better shared hub target location

    Version c:

    • Freight Frenzy:
      • Visual “glow” effects added to hub to indicate their scoring condition
      • “Cody” Robot stability improvements 
      • “Bailey” robot possession detection improvement

    Version d (NOT required for Tournament clients):

    • Freight Frenzy:
      • Fixed invalid scoring of blue shared-hub
      • Fixed hub balancing mechanics when anchored
      • Minor tweak to Bailey to prevent claw locking up